Dev Update – Project Progress


The development of the game is moving forward at a strong pace, but I’m currently in a very critical and demanding stage. Right now, I’m wrapping up the complete overhaul of Chapter 1.

This chapter has received a massive expansion, with many significant changes while still preserving much of the original content. Alongside the new structure, I’ve added:

  • More branching endings

  • Additional impactful choices

  • New variable systems

  • Exploration and investigation mechanics

Starting next week, I’ll likely begin working on the final two major tasks of this production phase:

  • Finalizing the combat system

  • Beginning full production of Chapter 2 (which so far only exists in its planning stage—the script had to be paused for adjustments to better align with the reworked Chapter 1)

  • Final review of the game

Once these steps are completed, I’ll move into post-production, which will include:

  • Translation work

  • Splitting the project into free and paid versions

At the last stage, I’ll finally be able to share a concrete release date for Version 2 of the game.

Until then, I’ll keep posting weekly updates so you can follow along with the progress. Thank you for your continued support!

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