Update on Itch.io’s NSFW Content Policy and the Status of The Hero of Solfernum


As many of you might already know, Itch.io recently announced significant changes regarding NSFW content, including the deindexing of all NSFW games. You can read their full statement here: https://itch.io/updates/update-on-nsfw-content.

At Crimson Lines, we strongly believe that there should be clear limits on what kind of content is allowed. We absolutely do not support games that promote things such as rape or pedophilia. Those types of content should have no place in any creative community. It's important to show and talk about it, but not PROMOTE!

However, we also believe that these cases are a minority within NSFW games, and this blanket decision punishes countless creators who produce respectful, artistic, and narrative-driven adult content.

Unfortunately, due to this policy change, we are forced to place The Hero of Solfernum on hiatus until this situation is resolved. A project like this cannot survive without proper visibility, and this decision by Itch.io effectively does the same to many other NSFW projects, it hides them from the audience entirely.

We sincerely hope that the platform will reconsider its approach and find a solution that protects creators while still enforcing reasonable boundaries.

For now, development is on hold, but this is not the end. Once the situation changes, we’ll be ready to continue telling the stories we’ve been working so hard on.

Thank you all for your support and understanding.

The Crimson Lines Team

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Comments

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Hi, thanks for let us know. I understand this is a very stressful and uncertain period, however, be sure, itch.io nor steam are the only platforms to make your work visible. I have found your VN otherway and many will in future, if you continue your work. Fingers crossed!

Yes, I don’t intend to cancel the project, but this will certainly delay the development of chapter two. We’re keeping an eye on the news, as a project like this is not something I can handle alone as a developer (even using AI to save on art costs while the project isn’t profitable yet). In uncertain times, it’s necessary to know what the next steps will be, what changes might occur, and whether migrating to another platform will be the most viable option. Any action we take now, before more news comes out, could be a waste of time or even cause greater harm to the project. That’s why this pause is happening.

In any case, the delisting is temporary, and we believe our game will not violate any future policies of the site. But if the worst happens, we’re ready to take a new direction to keep the project alive.